Browse Source

new stuff

master
Ginger Pollard 9 years ago
parent
commit
5591302128
  1. 3
      depends.txt
  2. 418
      init.lua
  3. 70
      models/cg_decor_metalroof.obj
  4. 92
      models/cg_decor_metalroof_corner.obj
  5. 63
      models/cg_decor_metalroof_flat.obj
  6. 64
      models/cg_decor_metalroof_valley.obj
  7. BIN
      textures/cg_decor_bg.png
  8. BIN
      textures/cg_decor_carpet.png
  9. BIN
      textures/cg_decor_carpet_overlay.png
  10. BIN
      textures/cg_decor_corner_overlay.png
  11. BIN
      textures/cg_decor_corner_overlay2.png
  12. BIN
      textures/cg_decor_metalroof_green.png
  13. BIN
      textures/cg_decor_metalroof_overlay.png
  14. BIN
      textures/cg_decor_metalroof_overlay_rusty.png
  15. BIN
      textures/cg_decor_siding.png
  16. BIN
      textures/cg_decor_siding_corner_top.png
  17. BIN
      textures/cg_decor_siding_top.png
  18. BIN
      textures/cg_decor_siding_wall.png
  19. BIN
      textures/cg_decor_wood.png

3
depends.txt

@ -1,3 +1,4 @@
default
game?
stairs?
stairs
homedecor?

418
init.lua

@ -70,10 +70,176 @@ minetest.register_node("cg_decor:sunflower", {
},
})
minetest.register_node("cg_decor:window_sill", {
description = "Window sill",
tiles = {"cg_decor_siding_wall.png"},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
node_box = {
type = "fixed",
fixed = {
{-0.625, -0.625, -0.5625, 0.625, -0.4375, -0.5},
{-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5},
{-0.625, -0.625, 0.5, 0.625, -0.4375, 0.5625},
}
},
groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("cg_decor:wall", {
description = "Dryall",
tiles = {"cg_decor_siding_wall.png"},
groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
sounds = default.node_sound_wood_defaults(),
})
--------------------------------------------------------------------------------------------
-- Blocks ----------------------------------------------------------------------------------
--------------------------------------------------------------------------------------------
if minetest.get_modpath("homedecor") then
end
local roof_list = {
{"Red", "#900000:150"},
{"Green", "#006500:200"},
{"Dark_grey", "#202020:200"},
{"Silver", "#b0b0b0:175"},
{"Rusty", "#ffffff:150"},
}
for i in ipairs(roof_list) do
local desc = roof_list[i][1]
local color = desc:lower()
local value = roof_list[i][2]
local extra = ""
if color == "rusty" then extra = "^cg_decor_metalroof_overlay_rusty.png" end
minetest.register_node("cg_decor:metal_roof_"..color, {
description = "Metal Roof ("..desc..")",
drawtype = "mesh",
mesh = "cg_decor_metalroof.obj",
tiles = {"(cg_decor_bg.png^[colorize:"..value..")^cg_decor_metalroof_overlay.png"..extra},
paramtype = "light",
paramtype2 = "facedir",
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.25, 0.5},
{-0.5, -0.25, -0.25, 0.5, 0, 0.5},
{-0.5, 0, 0, 0.5, 0.25, 0.5},
{-0.5, 0.25, 0.25, 0.5, 0.5, 0.5}
}
},
collision_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.25, 0.5},
{-0.5, -0.25, -0.25, 0.5, 0, 0.5},
{-0.5, 0, 0, 0.5, 0.25, 0.5},
{-0.5, 0.25, 0.25, 0.5, 0.5, 0.5}
}
},
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
on_place = minetest.rotate_node,
sounds = default.node_sound_wood_defaults()
})
minetest.register_node("cg_decor:metal_roof_"..color.."_corner", {
description = "Metal Roof Corner ("..desc..")",
drawtype = "mesh",
mesh = "cg_decor_metalroof_corner.obj",
tiles = {"(cg_decor_bg.png^[colorize:"..value..")^cg_decor_metalroof_overlay.png"..extra},
paramtype = "light",
paramtype2 = "facedir",
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.25, 0.5},
{-0.5, -0.25, -0.25, 0.25, 0, 0.5},
{-0.5, 0, 0, 0, 0.25, 0.5},
{-0.5, 0.25, 0.25, -0.25, 0.5, 0.5}
}
},
collision_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.25, 0.5},
{-0.5, -0.25, -0.25, 0.25, 0, 0.5},
{-0.5, 0, 0, 0, 0.25, 0.5},
{-0.5, 0.25, 0.25, -0.25, 0.5, 0.5}
}
},
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
on_place = minetest.rotate_node,
sounds = default.node_sound_wood_defaults()
})
minetest.register_node("cg_decor:metal_roof_"..color.."_valley", {
description = "Metal Roof Valley ("..desc..")",
drawtype = "mesh",
mesh = "cg_decor_metalroof_valley.obj",
tiles = {"(cg_decor_bg.png^[colorize:"..value..")^cg_decor_metalroof_overlay.png"..extra},
paramtype = "light",
paramtype2 = "facedir",
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.25, 0.5},
{-0.5, -0.5, -0.25, 0.5, 0, 0.5},
{-0.5, -0.5, -0.5, 0.25, 0, 0.5},
{-0.5, 0, -0.5, 0, 0.25, 0.5},
{-0.5, 0, 0, 0.5, 0.25, 0.5},
{-0.5, 0.25, 0.25, 0.5, 0.5, 0.5},
{-0.5, 0.25, -0.5, -0.25, 0.5, 0.5},
}
},
collision_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.25, 0.5},
{-0.5, -0.5, -0.25, 0.5, 0, 0.5},
{-0.5, -0.5, -0.5, 0.25, 0, 0.5},
{-0.5, 0, -0.5, 0, 0.25, 0.5},
{-0.5, 0, 0, 0.5, 0.25, 0.5},
{-0.5, 0.25, 0.25, 0.5, 0.5, 0.5},
{-0.5, 0.25, -0.5, -0.25, 0.5, 0.5},
}
},
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
on_place = minetest.rotate_node,
sounds = default.node_sound_wood_defaults()
})
minetest.register_node("cg_decor:metal_roof_"..color.."_flat", {
description = "Metal Roof Flat ("..desc..")",
drawtype = "mesh",
mesh = "cg_decor_metalroof_flat.obj",
tiles = {"(cg_decor_bg.png^[colorize:"..value..")^cg_decor_metalroof_overlay.png"..extra},
paramtype = "light",
paramtype2 = "facedir",
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.4, 0.5},
}
},
collision_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.4, 0.5},
}
},
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
on_place = minetest.rotate_node,
sounds = default.node_sound_wood_defaults()
})
end
minetest.register_craft({
output = 'cg_decor:floor_block_white 4',
recipe = {
@ -99,7 +265,8 @@ local color_list = {
{"Black", "#000000:200"},
{"Dark_grey", "#202020:200"},
{"Grey", "#b0b0b0:175"},
{"White", "#ffffff:000"},
{"White", "#ffffff:150"},
{"Orange", "#a04000:185"},
}
local ore_list = {
@ -116,6 +283,177 @@ for i in ipairs(color_list) do
local color = desc:lower()
local value = color_list[i][2]
stairs.register_stair("carpeted_wood_"..color, "cg_decor:carpetblock_wood_"..color,
{snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3},
{"cg_decor_carpet.png^[colorize:"..value,
"default_wood.png",
"default_wood.png",
"default_wood.png",
"default_wood.png",
"default_wood.png^(cg_decor_carpet_overlay.png^[colorize:"..value..")"},
"Carpeted Wooden Stair",
default.node_sound_defaults())
stairs.register_slab("carpeted_wood_"..color, "cg_decor:carpetblock_wood_"..color,
{snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3},
{"cg_decor_carpet.png^[colorize:"..value,
"default_wood.png",
"default_wood.png^(cg_decor_carpet_overlay.png^[colorize:"..value..")",
"default_wood.png^(cg_decor_carpet_overlay.png^[colorize:"..value..")",
"default_wood.png^(cg_decor_carpet_overlay.png^[colorize:"..value..")",
"default_wood.png^(cg_decor_carpet_overlay.png^[colorize:"..value..")"},
"Carpeted Wooden Slab",
default.node_sound_defaults())
stairs.register_stair("carpeted_junglewood_"..color, "cg_decor:carpetblock_junglewood_"..color,
{snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3},
{"cg_decor_carpet.png^[colorize:"..value,
"default_junglewood.png",
"default_junglewood.png",
"default_junglewood.png",
"default_junglewood.png",
"default_junglewood.png^(cg_decor_carpet_overlay.png^[colorize:"..value..")"},
"Carpeted Wooden Stair",
default.node_sound_defaults())
stairs.register_slab("carpeted_junglewood_"..color, "cg_decor:carpetblock_junglewood_"..color,
{snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3},
{"cg_decor_carpet.png^[colorize:"..value,
"default_junglewood.png",
"default_junglewood.png^(cg_decor_carpet_overlay.png^[colorize:"..value..")",
"default_junglewood.png^(cg_decor_carpet_overlay.png^[colorize:"..value..")",
"default_junglewood.png^(cg_decor_carpet_overlay.png^[colorize:"..value..")",
"default_junglewood.png^(cg_decor_carpet_overlay.png^[colorize:"..value..")"},
"Carpeted Wooden Slab",
default.node_sound_defaults())
minetest.register_node("cg_decor:carpet_"..color, {
description = "Carpet layer ("..desc..")",
tiles = {"cg_decor_carpet.png^[colorize:"..value },
paramtype = "light",
drawtype = "nodebox",
paramtype2 = "facedir",
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -0.4875, 0.5
}},
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("cg_decor:carpetblock_"..color, {
description = "Carpet or drywall("..desc..")",
tiles = {"cg_decor_carpet.png^[colorize:"..value, "cg_decor_siding_wall.png" },
paramtype = "light",
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, 0.5125, 0.5},
},
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
},
groups = {choppy=2,oddly_breakable_by_hand=1,flammable=2},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("cg_decor:carpetblock_wood_"..color, {
description = "Carpet on Wood ("..desc..")",
tiles = {"cg_decor_carpet.png^[colorize:"..value, "default_wood.png" },
paramtype = "light",
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, 0.5125, 0.5},
},
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
},
groups = {choppy=2,oddly_breakable_by_hand=1,flammable=2},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("cg_decor:carpetblock_junglewood_"..color, {
description = "Carpet on Junglewood ("..desc..")",
tiles = {"cg_decor_carpet.png^[colorize:"..value, "default_junglewood.png" },
paramtype = "light",
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, 0.5125, 0.5},
},
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
},
groups = {choppy=2,oddly_breakable_by_hand=1,flammable=2},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("cg_decor:siding_"..color, {
description = "Siding "..desc,
tiles = {"cg_decor_siding_top.png^[colorize:"..value, "cg_decor_siding_top.png^[colorize:"..value.."^[transformR180",
"cg_decor_siding.png^[colorize:"..value, "cg_decor_siding.png^[colorize:"..value,
"cg_decor_siding_wall.png", "cg_decor_siding.png^[colorize:"..value},
paramtype = "light",
paramtype2 = "facedir",
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {{-0.5, -0.5, -0.375, 0.5, 0.5, 0.5},
{-0.5, -0.459958, -0.4375, 0.5, -0.172287, -0.375},
{-0.5, 0.203899, -0.4375, 0.5, 0.5, -0.375},
{-0.5, -0.12803, -0.4375, 0.5, 0.165964, -0.375},
}},
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
},
groups = {choppy=2,oddly_breakable_by_hand=1,flammable=2},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("cg_decor:siding_"..color.."_insidecorner", {
description = "Siding inside corner"..desc,
tiles = {"cg_decor_siding.png^[colorize:"..value, "cg_decor_siding.png^[colorize:"..value,
"cg_decor_siding_wall.png", "cg_decor_siding.png^[colorize:"..value.."^(cg_decor_corner_overlay.png^[transformR180)",
"cg_decor_siding_wall.png", "cg_decor_siding.png^[colorize:"..value.."^cg_decor_corner_overlay.png"},
paramtype = "light",
paramtype2 = "facedir",
groups = {choppy=2,oddly_breakable_by_hand=1,flammable=2},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("cg_decor:siding_"..color.."_corner", {
description = "Siding corner "..desc,
tiles = {"cg_decor_siding_corner_top.png^[colorize:"..value, "cg_decor_siding_corner_top.png^[colorize:"..value.."^[transformR270",
"cg_decor_siding.png^[colorize:"..value.."^cg_decor_corner_overlay2.png", "cg_decor_siding.png^[colorize:"..value.."^(cg_decor_corner_overlay.png^[transformR180)",
"cg_decor_siding.png^[colorize:"..value.."^(cg_decor_corner_overlay2.png^[transformR180)", "cg_decor_siding.png^[colorize:"..value.."^cg_decor_corner_overlay.png"},
paramtype = "light",
paramtype2 = "facedir",
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {{-0.375, -0.5, -0.375, 0.5, 0.5, 0.5},
{-0.375, -0.459958, -0.4375, 0.5, -0.172287, -0.375},
{-0.375, 0.203899, -0.4375, 0.5, 0.5, -0.375},
{-0.375, -0.12803, -0.4375, 0.5, 0.165964, -0.375},
{-0.4375, 0.203899, -0.4375, -0.375, 0.5, 0.5},
{-0.4375, -0.12803, -0.4375, -0.375, 0.165964, 0.5},
{-0.4375, -0.456797, -0.4375, -0.375, -0.172287, 0.5},
{-0.5, -0.5, -0.5, -0.3125, 0.5, -0.375},
{-0.5, -0.5, -0.5, -0.375, 0.5, -0.3125},
}},
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
},
groups = {choppy=2,oddly_breakable_by_hand=1,flammable=2},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_craft( {
type = "shapeless",
output = 'cg_decor:floor_block_'..color,
@ -314,7 +652,25 @@ function cg_decor.register_tree(treename, tree_image, drop) --global tree regist
minetest.register_node("cg_decor:"..treename.."_tree_large", {
description = "Large "..treename.." tree",
drawtype = "plantlike",
visual_scale = 1.0,
visual_scale = 1.5,
tiles = {tree_image},
inventory_image = tree_image,
wield_image = tree_image,
paramtype = "light",
walkable = false,
is_ground_content = true,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
},
groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node("cg_decor:"..treename.."_tree_extralarge", {
description = "Extra large "..treename.." tree",
drawtype = "plantlike",
visual_scale = 1.9,
tiles = {tree_image},
inventory_image = tree_image,
wield_image = tree_image,
@ -361,7 +717,7 @@ function cg_decor.register_tree(treename, tree_image, drop) --global tree regist
walkable = false,
climbable = true,
is_ground_content = false,
groups = {snappy=3, leafdecay=2, flammable=2, leaves=1},
groups = {snappy=3, leafdecay=3, flammable=2, leaves=1},
drop = {
max_items = 5,
items = {{items = {drop_lg},}}
@ -389,7 +745,7 @@ function cg_decor.register_tree(treename, tree_image, drop) --global tree regist
local is_soil = minetest.get_item_group(nu, "soil")
if is_soil == 0 then
minetest.remove_node(pos)
minetest.spawn_item(pos, "cg_decor:"..treename)
minetest.spawn_item(pos, "cg_decor:"..treename.."_tree")
return
end
if (node2.name == "air" or node2.name == "ignore") and (node3.name == "air" or node3.name == "ignore")
@ -399,7 +755,7 @@ function cg_decor.register_tree(treename, tree_image, drop) --global tree regist
minetest.add_node({x = pos.x, y = pos.y+2, z = pos.z}, { name = "cg_decor:"..treename.."_leaves" })
else
minetest.remove_node(pos)
minetest.spawn_item(pos, "cg_decor:"..treename)
minetest.spawn_item(pos, "cg_decor:"..treename.."_tree")
return
end
end
@ -418,7 +774,7 @@ function cg_decor.register_tree(treename, tree_image, drop) --global tree regist
local is_soil = minetest.get_item_group(nu, "soil")
if is_soil == 0 then
minetest.remove_node(pos)
minetest.spawn_item(pos, "cg_decor:"..treename.."_large")
minetest.spawn_item(pos, "cg_decor:"..treename.."_tree_large")
return
end
if (node2.name == "air" or node2.name == "ignore") and (node3.name == "air" or node3.name == "ignore")
@ -428,7 +784,39 @@ function cg_decor.register_tree(treename, tree_image, drop) --global tree regist
minetest.add_node({x = pos.x, y = pos.y+2, z = pos.z}, { name = "cg_decor:"..treename.."_leaves_large" })
else
minetest.remove_node(pos)
minetest.spawn_item(pos, "cg_decor:"..treename.."_large")
minetest.spawn_item(pos, "cg_decor:"..treename.."_tree_large")
return
end
end
})
minetest.register_abm({
nodenames = {"cg_decor:"..treename.."_tree_extralarge"},
interval = 1,
chance = 1,
action = function(pos, node)
local nu = minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name
local node2 = minetest.get_node({x = pos.x, y = pos.y+1, z = pos.z})
local node3 = minetest.get_node({x = pos.x, y = pos.y+2, z = pos.z})
local node4 = minetest.get_node({x = pos.x, y = pos.y+3, z = pos.z})
local node5 = minetest.get_node({x = pos.x, y = pos.y+4, z = pos.z})
local node6 = minetest.get_node({x = pos.x, y = pos.y+5, z = pos.z})
local is_soil = minetest.get_item_group(nu, "soil")
if is_soil == 0 then
minetest.remove_node(pos)
minetest.spawn_item(pos, "cg_decor:"..treename.."_tree_extralarge")
return
end
if (node2.name == "air" or node2.name == "ignore") and (node3.name == "air" or node3.name == "ignore")
and (node4.name == "air" or node4.name == "ignore") and (node5.name == "air" or node5.name == "ignore")
and (node6.name == "air" or node6.name == "ignore") then
minetest.add_node(pos, { name = "cg_decor:tree_trunk_base" })
minetest.add_node({x = pos.x, y = pos.y+1, z = pos.z}, { name = "cg_decor:tree_trunk" })
minetest.add_node({x = pos.x, y = pos.y+2, z = pos.z}, { name = "cg_decor:tree_trunk" })
minetest.add_node({x = pos.x, y = pos.y+3, z = pos.z}, { name = "cg_decor:"..treename.."_leaves_large" })
else
minetest.remove_node(pos)
minetest.spawn_item(pos, "cg_decor:"..treename.."_tree_extralarge")
return
end
end
@ -684,7 +1072,7 @@ minetest.register_node("cg_decor:tree_trunk", {
max_items = 1,
items = {{items = {'default:stick 2'},}}
},
groups = {snappy=3,flammable=2,leafdecay=1},
groups = {snappy=3,flammable=2,leafdecay=2},
sounds = default.node_sound_leaves_defaults(),
})
@ -858,8 +1246,10 @@ local air_node = minetest.get_content_id("air")
local ignore_node = minetest.get_content_id("ignore")
local tree_node = minetest.get_content_id("default:tree")
local jtree_node = minetest.get_content_id("default:jungletree")
local dleaf_node = minetest.get_content_id("default:leaves")
local leaf_node = minetest.get_content_id("cg_decor:leaves")
local jleaf_node = minetest.get_content_id("cg_decor:jungleleaves")
local djleaf_node = minetest.get_content_id("default:jungleleaves")
local apple_node = minetest.get_content_id("default:apple")
function cg_decor.grow_tree(data, a, pos, is_apple_tree)
@ -885,7 +1275,9 @@ function cg_decor.grow_tree(data, a, pos, is_apple_tree)
end
for tree_h = 0, height-1 do
local area_t = a:index(pos.x, pos.y+tree_h, pos.z)
if data[area_t] == air_node or data[area_t] == leaf_node or data[area_t] == apple_node then
if data[area_t] == air_node or data[area_t] == rleaf_node or data[area_t] == ignore_node
or data[area_t] == leaf_node or data[area_t] == jleaf_node or data[area_t] == dleaf_node
or data[area_t] == djleaf_node or data[area_t] == apple_node then
data[area_t] = tree_node
end
end
@ -909,7 +1301,9 @@ function cg_decor.grow_jungletree(data, a, pos)
end
for tree_h = 0, height-1 do
local area_t = a:index(pos.x, pos.y+tree_h, pos.z)
if data[area_t] == air_node or data[area_t] == jleaf_node then
if data[area_t] == air_node or data[area_t] == rleaf_node or data[area_t] == ignore_node
or data[area_t] == leaf_node or data[area_t] == jleaf_node or data[area_t] == dleaf_node
or data[area_t] == djleaf_node then
data[area_t] = jtree_node
end
end
@ -960,7 +1354,9 @@ function cg_decor.grow_redwood(data, a, pos)
for z_dir = -1, 1 do
if math.abs(x_dir) + math.abs(z_dir) == 1 then
local area_t = a:index(pos.x+x_dir, pos.y+tree_h, pos.z+z_dir)
if data[area_t] == air_node or data[area_t] == rleaf_node or data[area_t] == ignore_node then
if data[area_t] == air_node or data[area_t] == rleaf_node or data[area_t] == ignore_node
or data[area_t] == leaf_node or data[area_t] == jleaf_node or data[area_t] == dleaf_node
or data[area_t] == djleaf_node then
data[area_t] = rtree_node
end
elseif x_dir == 0 and z_dir == 0 and tree_h > 0 then

70
models/cg_decor_metalroof.obj

@ -0,0 +1,70 @@
# Blender v2.66 (sub 1) OBJ File: ''
# www.blender.org
mtllib cg_decor_metalroof.mtl
o Plane_Plane.006
v 0.500000 0.497297 0.499723
v 0.500000 -0.499723 -0.497297
v 0.500000 -0.457297 -0.539723
v 0.500000 0.539723 0.457297
vt 0.441250 0.000071
vt 0.561848 0.000071
vt 0.561848 0.999929
vt 0.441250 0.999929
usemtl Material.004
s off
f 1/1 2/2 3/3 4/4
o Cube_Cube.002_Cube_Cube.002_front-back-bottom
v 0.500000 0.500000 0.500000
v -0.500000 0.500000 0.500000
v -0.500000 -0.500000 0.500000
v 0.500000 -0.500000 0.500000
v -0.500000 -0.500000 -0.500000
v 0.500000 -0.500000 -0.500000
vt 1.000000 1.000000
vt 0.000000 1.000000
vt 0.000000 0.000000
vt 1.000000 0.000000
usemtl None
s off
f 5/5 6/6 7/7 8/8
f 8/7 7/8 9/5 10/6
f 6/5 5/6 10/7 9/8
o Cube_Cube.002_Cube_Cube.002_sides
v -0.500000 0.500000 0.500000
v -0.500000 -0.500000 -0.500000
v -0.500000 -0.500000 0.500000
v 0.500000 0.500000 0.500000
v 0.500000 -0.500000 0.500000
v 0.500000 -0.500000 -0.500000
vt 1.000000 1.000000
vt 0.000000 0.000000
vt 1.000000 0.000000
vt 0.000000 1.000000
usemtl None_NONE
s off
f 11/9 12/10 13/11
f 14/12 15/10 16/11
o Plane_Plane.000
v 0.000000 0.497297 0.499723
v -0.000000 -0.499723 -0.497297
v -0.000000 -0.457297 -0.539723
v 0.000000 0.539723 0.457297
vt 0.441250 0.000071
vt 0.561848 0.000071
vt 0.561848 0.999929
vt 0.441250 0.999929
usemtl Material.001
s off
f 17/13 18/14 19/15 20/16
o Plane_Plane.001
v -0.500000 0.497297 0.499723
v -0.500000 -0.499723 -0.497297
v -0.500000 -0.457297 -0.539723
v -0.500000 0.539723 0.457297
vt 0.441250 0.000071
vt 0.561848 0.000071
vt 0.561848 0.999929
vt 0.441250 0.999929
usemtl Material.002
s off
f 21/17 22/18 23/19 24/20

92
models/cg_decor_metalroof_corner.obj

@ -0,0 +1,92 @@
# Blender v2.66 (sub 1) OBJ File: ''
# www.blender.org
mtllib cg_decor_metalroof_corner.mtl
o Plane_Plane.003
v -0.534483 -0.465073 -0.000000
v -0.499128 -0.500428 -0.000000
v 0.009989 0.008689 0.000000
v -0.025366 0.044044 0.000000
vt 0.000071 0.000071
vt 0.500000 0.000071
vt 0.500000 0.999929
vt 0.000071 0.999929
usemtl Material.005
s off
f 1/1 2/2 3/3 4/4
o Plane_Plane.006
v 0.500000 0.497297 0.499723
v 0.500000 -0.499723 -0.497297
v 0.500000 -0.457297 -0.539723
v 0.500000 0.539723 0.457297
vt 0.441250 0.000071
vt 0.561848 0.000071
vt 0.561848 0.999929
vt 0.441250 0.999929
usemtl Material.004
s off
f 5/5 6/6 7/7 8/8
o Cube_Cube.002_Cube_Cube.002_None
v 0.500000 -0.500000 0.500000
v -0.500000 -0.500000 0.500000
v -0.500000 -0.500000 -0.500000
v 0.500000 -0.500000 -0.500000
v 0.500000 0.500000 0.500000
vt 1.000000 1.000000
vt 0.000000 1.000000
vt 0.000000 0.000000
vt 1.000000 0.000000
usemtl None
s off
f 9/9 10/10 11/11 12/12
f 13/10 9/11 12/12
f 10/11 9/12 13/9
f 13/9 11/11 10/12
f 13/10 12/11 11/12
o Plane_Plane.001
v 0.499723 0.497297 0.499999
v -0.497297 -0.499723 0.500001
v -0.539723 -0.457297 0.500001
v 0.457297 0.539723 0.499999
vt 0.441250 0.000071
vt 0.561848 0.000071
vt 0.561848 0.999929
vt 0.441250 0.999929
usemtl Material.002
s off
f 14/13 15/14 16/15 17/16
o Plane_Plane.000
v 0.497732 0.499239 0.497120
v -0.500336 -0.501070 -0.500946
v -0.524868 -0.452118 -0.525478
v 0.473201 0.548192 0.472589
vt 0.441250 0.000071
vt 0.561848 0.000071
vt 0.561848 0.999929
vt 0.441250 0.999929
usemtl Material.001
s off
f 18/17 19/18 20/19 21/20
o Plane_Plane.002
v 0.500000 0.497297 0.499723
v 0.500000 -0.499723 -0.497297
v 0.500000 -0.457297 -0.539723
v 0.500000 0.539723 0.457297
vt 0.441250 0.000071
vt 0.561848 0.000071
vt 0.561848 0.999929
vt 0.441250 0.999929
usemtl Material.003
s off
f 22/21 23/22 24/23 25/24
o Plane_Plane.004
v -0.000000 -0.466509 -0.540053
v -0.000000 -0.501865 -0.504698
v 0.000000 0.007252 0.004419
v 0.000000 0.042607 -0.030936
vt 0.000071 0.000071
vt 0.500000 0.000071
vt 0.500000 0.999929
vt 0.000071 0.999929
usemtl Material.006
s off
f 26/25 27/26 28/27 29/28

63
models/cg_decor_metalroof_flat.obj

@ -0,0 +1,63 @@
# Blender v2.66 (sub 1) OBJ File: ''
# www.blender.org
mtllib cg_decor_metalroof_flat.mtl
o Plane_Plane.007
v -0.500000 -0.499000 0.500000
v -0.500000 -0.499000 -0.500000
v -0.500000 -0.449000 -0.500000
v -0.500000 -0.449000 0.500000
vt 0.443312 0.000071
vt 0.563565 0.000071
vt 0.561848 0.999929
vt 0.441594 0.999929
usemtl Material.007
s off
f 1/1 2/2 3/3 4/4
o Plane_Plane.005
v 0.000000 -0.499000 0.500000
v -0.000000 -0.499000 -0.500000
v -0.000000 -0.449000 -0.500000
v 0.000000 -0.449000 0.500000
vt 0.443312 0.000071
vt 0.563565 0.000071
vt 0.561848 0.999929
vt 0.441594 0.999929
usemtl Material.005
s off
f 5/5 6/6 7/7 8/8
o Plane_Plane.004
v 0.500000 -0.499000 0.500000
v 0.499999 -0.499000 -0.500000
v 0.499999 -0.449000 -0.500000
v 0.500000 -0.449000 0.500000
vt 0.443312 0.000071
vt 0.563565 0.000071
vt 0.561848 0.999929
vt 0.441594 0.999929
usemtl Material.006
s off
f 9/9 10/10 11/11 12/12
o Plane_Plane.003
v -0.500000 -0.500000 0.500000
v 0.500000 -0.500000 0.500000
v 0.500000 -0.500000 -0.500000
v -0.500000 -0.500000 -0.500000
vt 0.000071 0.000071
vt 0.996606 0.000071
vt 0.996606 0.999929
vt 0.000071 0.999929
usemtl Material.008
s off
f 13/13 14/14 15/15 16/16
o Plane_Plane.000_Plane_Plane.008
v -0.500000 -0.499000 0.500000
v 0.500000 -0.499000 0.500000
v 0.500000 -0.499000 -0.500000
v -0.500000 -0.499000 -0.500000
vt 0.000071 0.000071
vt 0.996606 0.000071
vt 0.996606 0.999929
vt 0.000071 0.999929
usemtl Material.009
s off
f 17/17 18/18 19/19 20/20

64
models/cg_decor_metalroof_valley.obj

@ -0,0 +1,64 @@
# Blender v2.66 (sub 1) OBJ File: ''
# www.blender.org
mtllib cg_decor_metalroof_valley.mtl
o Cube_Cube.000_Cube_Cube.000_None
v 0.500000 0.500000 -0.500000
v 0.500000 0.500000 0.500000
v 0.500000 -0.500000 0.500000
v 0.500000 -0.500000 -0.500000
v -0.500000 0.500000 0.500000
v -0.500000 -0.500000 -0.500000
v -0.500000 -0.500000 0.500000
v -0.500000 -0.500000 -0.500000
v 0.500000 -0.500000 0.500000
vt 1.000000 1.000000
vt 0.000000 1.000000
vt 0.000000 0.000000
vt 1.000000 0.000000
usemtl None.001
s off
f 1/1 2/2 3/3 4/4
f 5/1 6/3 7/4
f 5/1 2/2 6/4
f 1/2 4/3 8/4
f 8/1 4/2 3/3 7/4
f 7/3 3/4 2/1 5/2
f 2/1 1/2 8/3
f 2 9
f 7 9
o Plane_Plane.005
v 0.497732 0.499239 0.497120
v -0.500336 -0.501070 -0.500946
v -0.524868 -0.452118 -0.525478
v 0.473201 0.548192 0.472589
vt 0.441250 0.000071
vt 0.561848 0.000071
vt 0.561848 0.999929
vt 0.441250 0.999929
usemtl Material.007
s off
f 10/5 11/6 12/7 13/8
o Plane_Plane.003
v 0.041467 0.113546 -0.000000
v 0.076822 0.078190 -0.000000
v 0.501086 0.502454 0.000000
v 0.465731 0.537810 0.000000
vt 0.000071 0.000071
vt 0.500000 0.000071
vt 0.500000 0.999929
vt 0.000071 0.999929
usemtl Material.005
s off
f 14/9 15/10 16/11 17/12
o Plane_Plane.004
v -0.000000 0.113546 0.042940
v -0.000000 0.078190 0.078295
v 0.000000 0.502454 0.502559
v 0.000000 0.537810 0.467204
vt 0.000071 0.000071
vt 0.500000 0.000071
vt 0.500000 0.999929
vt 0.000071 0.999929
usemtl Material.006
s off
f 18/13 19/14 20/15 21/16

BIN
textures/cg_decor_bg.png

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Width: 32  |  Height: 32  |  Size: 84 B

BIN
textures/cg_decor_carpet.png

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Width: 64  |  Height: 64  |  Size: 7.2 KiB

BIN
textures/cg_decor_carpet_overlay.png

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BIN
textures/cg_decor_corner_overlay.png

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textures/cg_decor_corner_overlay2.png

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BIN
textures/cg_decor_metalroof_green.png

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Width: 32  |  Height: 32  |  Size: 465 B

BIN
textures/cg_decor_metalroof_overlay.png

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Width: 32  |  Height: 32  |  Size: 843 B

BIN
textures/cg_decor_metalroof_overlay_rusty.png

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Width: 32  |  Height: 32  |  Size: 2.6 KiB

BIN
textures/cg_decor_siding.png

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Width: 16  |  Height: 16  |  Size: 197 B

BIN
textures/cg_decor_siding_corner_top.png

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Width: 16  |  Height: 16  |  Size: 266 B

BIN
textures/cg_decor_siding_top.png

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BIN
textures/cg_decor_siding_wall.png

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Width: 16  |  Height: 16  |  Size: 532 B

BIN
textures/cg_decor_wood.png

After

Width: 64  |  Height: 64  |  Size: 284 B

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